Sunday, June 5, 2011

The myth of the bad team

When discussing World of Tanks on this blog, several commenters stated one of the oldest myths of team-based gameplay: If they win it is because they are so good, if they lose, their team was bad. The same thing is often being said about pickup groups in World of Warcraft. But it is extremely easy to show mathematically that a "bad team" is so extremely unlikely as to be a very bad excuse for losing.Imagine you could classify players as either good or bad (which as discussed earlier is a myth by

World of Warkraft...

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