Sunday, June 9, 2013

Tattered Notebook: There's too much to do in EverQuest II!

Filed under: Economy, Game Mechanics, Lore, Opinion, Roleplaying, The Tattered Notebook, Dungeons, Crafting, Housing, Player-Generated Content
For this latest Tattered Notebook, I'd already planned -- and in fact was in the middle of -- writing impressions of Scars of the Awakened, EverQuest II's most recent meaty update. I've collected a slew of notes taken from the adventurer and crafter questlines, including some tips and time-saving tricks. But amidst all that intense update research (I glad

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