Friday, November 26, 2010

A cornerstone of good gameplay is making interesting decisions

We think a cornerstone of good gameplay is making interesting decisions.GhostcrawlerWell, it is official now: Blizzard agrees with me that gameplay in World of Warcraft should not exclusively be based on execution, but that making interesting decisions is a cornerstone of good gameplay.Ghostcrawler was responding to players complaining that making healing more challenging in Cataclysm was sign that "Blizzard hates healers" and "nerfed" them. It is easy to see why that accusation is impossible, e

World of Warkraft...

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