Monday, December 20, 2010

Throne of the Four Winds: Al'Akir

This is my notes on the Al'Akir, the final boss encounter for Throne of the Four Winds with 10-man in mind. I will continue to edit and add as I go along. Keep In Mind:- Think Ragnaros in Molten Core.- Nature resistance is useful during the entire fight.- Locks can use a portal at melee range of boss for P1 and P2, you can also put one at the proper height of air phase for P3.- Positioning Strategy: 3 groups of 3 each, with a dps that can self-heal by themselves (like enh shaman or ret pally etc

World of Warkraft...

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