Monday, December 17, 2012

Non-lethal violence

While I do have my favorite genres of computer games, sometimes I do like venture beyond those to see what is happening elsewhere. So this weekend I was playing Batman Arkham City, which I had picked up this year at some Steam sale for cheap. Many things were familiar: A RPG-like system of gaining experience and buying skills, a GTA-like structure of main story in a more or less open city. But what felt really weird was the combat: Why the heck am I bringing fists to a gunfight?

I am pretty su

World of Warkraft...

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