To get the ball rolling on that Darkfall 2.0 character reset perfect harmony joint post between me and Syncaine, I thought I'd write up some thoughts on skill systems and character resets.
What I am talking about here is MMORPG systems in which you don't "level up" to increase your abilities, but where there is a more direct system in which you improve skills by using them. These sort of systems appeal to many due to them being more "immersive". There is a sort of easy-to-understand logic behin
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