Thursday, November 24, 2011

Virtual worlds are very small

Ardwulf is writing about what MMORPGs could learn from Skyrim. One quote caught my eye: "A decent crafting system would be a good start. One of the more popular starting areas is a forest, for example – what if there was a lumberjacking harvesting ability and a tradeskill you could use lumber for, and you made trees – every tree, mind you – interactable? Well, obviously a lot of areas would be promptly deforested!" If you compare that with reality, you'll quickly observe that it took human

World of Warkraft...

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