Wednesday, November 14, 2012

Curiosity killed Curiosity

Peter Molyneux is famous for games that sound brilliant on paper and then often turn out to be flawed in practice, like Black & White. Now recently he launched a project which is barely a game, but more of an art project: Curiosity is a mobile platform app in which players from all over the world together "mine" a huge cube, consisting of many layers of tiny cubes. The player who removes the last little cube "wins", and finds out what is in the center of the cube.

I understand the concept.

World of Warkraft...

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