Monday, December 3, 2012

Answer to Stropp: How Long Should A MMORPG Be Kept Alive?

Stropp is asking: How Long Should A MMORPG Be Kept Alive? and answers it by "I’m of the opinion that a game should be kept going as long as it still has X number of players logging in every day, and the cost of keeping it going is not an undue burden on the company." There are two major problems with that answer: What is X? And what is an "undue burden"?

My answer is similar, also resulting in an X which is unknown to the players. But it would be an X which is known to the game company:

World of Warkraft...

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