Filed under: Business Models, MMO Industry, Browser, Mobile
If you love to hate on browser-based MMOs and feel as though their time has passed, China might like to have a word or two with you. Sales of browser-based titles in the country have risen substantially in the past two years, increasing 46% in 2011 and 35% in 2012 according to a Taiwanese games company president, whereas client-based MMOs only made a 13% increase in growth in 2012.
XPEC's Aaron Hsu said that the figures showed that bro
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