Thursday, May 16, 2013

No fun later

As Azuriel always disagrees with me in the comment section of my blog :) , it is worth mentioning that I fully agree with his post on Instant Gratification vs Fun Investment. So much that I'd even use the same examples, deckbuilding in Magic the Gathering and campaign preparation for Dungeons & Dragons: For time investment for a future return of fun to be worth while, the activity into which you invest that time has to be fun by itself.

Of course in the context of MMORPGs it has to be rema

World of Warkraft...

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