Filed under: Sci-Fi, EVE Online, Expansions, Game Mechanics, Patches, PvP, Endgame, Opinion, Hands-On, EVE Evolved, Guides, Sandbox
Tech 1 ships in EVE Online used to be arranged in tiers that determined the cost and power of the ship and what level of the appropriate skill was required to fly it. This gave a sense of progression back in 2004 when all we had was frigates, cruisers, and battleships, but developers have since filled in the gaps between ship classes with destroyers, battlecruisers,
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