Monday, July 29, 2013

ANet's Stein talks Guild Wars 2 design team goals and roles

Filed under: Fantasy, Game Mechanics, Interviews, MMO Industry, News Items, Guild Wars 2, Buy-to-Play
ArenaNet lead writer Bobby Stein is featured in an interview at Guild Wars 2 Hub. Stein talks about how his role has evolved since the game's launch, the challenges inherent in GW2's new two-week content cadence, and a host of other design-related topics.

Stein also offers some frank analysis with regard to GW2's lofty pre-launch goals. "You can't pour your blood, sweat, and tears into somethin

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