Thursday, April 14, 2011

Cross-server dungeons

Klepsacovic explains the advantage of cross-server dungeons, which is mainly a significant decrease in queue time. Outside prime time that cross-server function makes all the difference, enabling you to actually find a group before you play session is over. Of course Klepsacovic is right in saying that this might be less needed during prime time. But I'm not convinced yet that the cross-server functionality actually has any disadvantages.The main accusation against cross-server functionality is

World of Warkraft...

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