The basic principle of a MMORPG is that the player has access to a virtual world which offers very different activities for him. He can quest, he can farm monsters, he can socialize, he can PvP under different rulesets (battlegrounds, arenas, open world), he can engage in cooperative PvE in different group sizes and difficulties (dungeons, heroics, raids), he can gather resources, he can craft items, or he could just travel the virtual world as a tourist. Offering so many different things can be
World of Warkraft...
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