Sunday, September 25, 2011

The Endless Spiral of MMO Self-Destruction

I know what you're thinking but the game is nowhere as fun as this screenshot makes it look
I believe in an effect called critical mass, particularly in social dynamics, especially when applied online. The more momentum something gains, the more likely is it to succeed and the more likely it is to generate it’s own self-momentum and perpetual growth. There comes a special point though, a moment in time when a certain number or percentage or stage is reached when this snow ball effect

World of Warkraft...

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