Something interesting is happening in the gaming culture: The concept of losing a game against the computer is back, and many people enjoy it. Not just in indie games like FTL, but also in remakes of old school games like XCOM. Ionomonkey is trying XCOM on "classic" (aka hard) difficulty with the ironman option (no reloads), and he is on game 19, having lost 18 games already.
Modern MMORPGs tend to not have a loss condition. There are even PvP rules in many games where "losing" is defined as g
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