If I had to summarize the events of my current D&D campaign up to now in a paragraph, it would look something like that: The players started out being sold into slavery from an orphanage, were shipwrecked on an island, escaped with the help of the goddess Selune and were teleported to what has become their new home base in the Nentir Vale. There they investigated a mysterious death and disappearing standing stones in a village, discovering that a demon was inadvertently liberated
World of Warkraft...
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