Many games, even those that aren't "role-playing games" per se, these days have game mechanics in which you get rewards for playing, and those rewards improve your stats and thus your chance of success when playing further. That leads to the weird dichotomy where people say they like games to be difficult, but actually spend most of their time in the game to get the rewards that make the games easier. If ever you face content in such a game that is too challenging for you, the best strategy is
World of Warkraft...
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