Thursday, July 4, 2013

The Art of Wushu: Exploring China with true parkour

Filed under: Historical, Free-to-Play, Guides, Age of Wushu, The Art of Wushu, MMORPG
I'm a bit spoiled by Age of Wushu's flying skills. Parkour in Wushu is one of the most satisfying things in any game, as heroes can truly go anywhere and do anything. When I was first playing the game in beta and was unsure about everything else, I said with certainty, "Any game with airdashes can't be bad." As it turns out, the parkour in Age of Wushu stands head and shoulders above the travel in any other gam

World of Warkraft...

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