Sunday, September 4, 2011

Is that still a choice?

I was watching a video review of Deux Ex: Human Revolution. It showed the same scene played through twice, once using violence, once using stealth. Great! The player gets choice! Not so great: The non-violent way gave twice the xp of the violent version. And the reviewer showed other scenes where the non-violent choice was not only giving bigger bonuses, but was also considerably easier. So that at some point the player has to ask himself: Is that still a choice?

The question reminded me of the

World of Warkraft...

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