I am way beyond the point where I care about how hard or easy any particular dungeon or raid is in World of Warcraft. But when I read about the Firelands nerf and the reactions to it, I feel as if Blizzard managed to make everybody unhappy. I do believe that a good MMORPG could be made with raid content that is accessible to the majority of players, let's say down to average player minus 1 sigma, which would be 85% of all players. I also believe that a good MMORPG could be made in which only the
World of Warkraft...
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