The I6 Ravenloft D&D module from 1983 is a classic. It figures in pretty much every "top D&D adventures" list, and not only had several sequels, but also a complete campaign setting and a board game made from it. So how can one dare to touch such an iconic adventure and modify it? Well, you know how I feel about nostalgia: Often our selective memory gets into the way and makes us overlook the bad side of the "good old days". Just because the module is 30 years old doesn't make it perfec
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