All the data I have, from subscription numbers to XFire activity reports, point towards an ongoing decline of the MMORPG market in general that has been going on for over a year. There are blips of renewed interest when a new big game comes out, but those quickly fade. A reader wanted to bet me last year that after three months Guild Wars 2 would have more XFire activity than World of Warcraft, and lost that bet. And I have two different theories to explain this general decline.
One is based o
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