Wednesday, March 27, 2013

What do you want from housing?

Syl, who by the way stopped being a Raging Monkey and is now apparently a MMO Gypsy, is writing an excellent post about MMO housing. His key point is that housing in a MMORPG needs to be significant, that is have some sort of function. But while everybody is excited about player housing being shown in the Wildstar trailer, I still haven't found anybody who even had a concept of how to make player housing significant without causing trouble for other players.

In Ultima Online housing was signif

World of Warkraft...

No comments:

Post a Comment