The Free2Play business model has gone from "you can't do that in the West" to one of the dominant business models for MMORPGs in a few years. While it certainly isn't a panacea, it certainly can get more people to try out your product than other business models can. That makes me wonder whether this could be a solution for pen & paper roleplaying games as well. Dungeons & Dragons has a rather unfortunate business model in which every few years a new edition comes out which is largely in
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