Tuesday, April 10, 2012

Handling in-game consequences

So I managed to finish Red Dead Redemption over the Easter weekend. One trick I used was a way to get basically infinite money without using a cheat code: Save game, play high-stakes poker, reload if you lose, save game if you win, rinse, lather, repeat. That trick works in pretty much every single-player game which has both a save game feature and a built-in game of chance. And it made me think about how games handle consequences.

Especially in PC games there has been a trend towards "save an

World of Warkraft...

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