A reader wrote me a mail asking "Your recent post on malicious players made me think about the structure and purpose of games today. Is EVE a game, or a platform for abuse? And what about the "gamification" of real life with location services or 3D games that use the environs around you as input into the game world. What is a "game" these days, anyway?". I would answer that a game is a risk-free environment in which you can try out various actions for fun or for learning without fear of the con
World of Warkraft...
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