Monday, June 4, 2012

The dangers of artistic vision

The layoffs at 38 Studios and EA Bioware reminded us that game companies are not charities with a goal to promote a specific artistic vision of games. Game companies need to make money to pay their employees, to keep their current games running, and to develop the next ones. Making a product that not enough people buy can sink the company. The game industry has had more than their fair share of failed development studios with more enthusiasm than economic sense, making basically the game t

World of Warkraft...

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