As I mentioned yesterday, the core rule books of Dungeons & Dragons are the Player's Handbook, Dungeon Master's Guide, and Monster Manual. You could always get all three of them together for under $ 100, and that was enough to get a full group playing for years. Nice for poor students, but not really a recipe for a huge financial success of the game company. TSR was nearly broke in 1997 when they got bought by Wizards of the Coast. And while I don't have details, I always thought about that pur
World of Warkraft...
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