Wednesday, May 30, 2012

Spreading pessimism

If you follow my blog, you will have noticed that I have expressed a lot of pessimism on the subject of MMORPGs this year, and in the last months of 2011. I expressed my belief that the story-driven gamplay of SWTOR would lead to problems with a lack of longevity of the game. I talked about how the fact that MMORPGs are so similar to each other leads to an increasingly fast hype-release-disappointment cycle. And I questioned whether any new game, even if it has some good new ideas like Guild Wa

World of Warkraft...

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