Friday, July 13, 2012

Building an adventure

The law of the instrument states that "if all you have is a hammer, everything looks like a nail". In other words, the tools you have available very much influence how you approach any given task. That is very noticeable to me when creating adventures for Dungeons & Dragons. I used to be a DM in my first 15 years of roleplaying, then went 15 years as a player, and now I'm back to being a DM. And both technological progress and my financial situation have changed a lot in those 15

World of Warkraft...

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