“Your kind is always looking for villains. So much better to have something, someone to fight than to face the reality of it: That what you’re fighting isn’t physical. Isn’t even metaphysical. It’s an idea made real. You can’t shoot fireballs at an idea.”
You know, at one point I thought I’d write these pieces like a live blog of my time exploring the narrative and gameplay of The Secret World. At some point before or after the two hours o
No comments:
Post a Comment