Boston Magazine has a detailed great article on the failure of 38 Studios. For anybody who still thinks that Project Copernicus would have been a great game if only 38 Studios hadn't run out of money, I'd like to draw your attention to the following quote from Curt Schilling himself:
The ex-pitcher had a bigger concern. “The game wasn’t fun,” he says, unprompted, beside the softball field. “It was my biggest gripe for probably the past eight to 12 months.” Visually, Copernicus was s
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