I'm not a huge fan of the action hack'n'slash genre, but I do play games like Diablo from time to time. This year's Diablo III was a disappointment, even many people who liked it at first ended up complaining about the grind in the endgame later. So I was interested when a reader wrote me about Path of Exile having solved the endgame problems of the genre: Instead of running through the same story again and again, Path of Exile has a system which allows you to craft instance maps.
I was wonder
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