Saturday, July 28, 2012

Flash!: Improving The Secret World’s GUI

“You look taller on security camera footage. But that’s not really an issue as long as you can hold a martini, smile, and think of England at the same time”
The perfect game would have no user interface at all. You’d be able to tell everything you needed to know about the situation you’re in just by looking at the game itself, and health bars would seem intrusive and cluttered. With Apple showing the world just how effective a minimalist and sleek approach to the

World of Warkraft...

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