IGN had an interesting article this week, where they accused Metacritic of being the reason for boring games and endless sequels. Well, not Metacritic itself, but game studios in which the developers are paid according to the Metacritic score their games achieve. Which is a rather stupid measure, because it only loosely relates to sales numbers, which is what game developers' bonuses *should* depend on. As IGN says, if you target a high Metacritic score, you have to play it safe, as anything co
World of Warkraft...
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