When I started playing Dungeons & Dragons, there were two different versions: The basic D&D, and the first edition of "Advanced Dungeons & Dragons". We played the latter, because it had "advanced" rules like different weapons actually doing different amounts of damage. But that was an age where you still needed to explain to new players that they were "playing a character", and not moving a game piece like in Monopoly. Today children grow up playing characters in video games, and wh
World of Warkraft...
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